As part of my work on Mafia: The Old Country I was mission art owner of the Sulphur Mine location featured in the Prologue and Showdown chapters.
This meant I was responsible for the mission from initial blockout to the finished version for:
- layout and blockout, reference gathering, grayboxing, asset list creation, asset creation, set dressing, decal placement, optimization
- communication and cooperation with mission design
- communication and cooperation with cutscene editors, managing cinematic areas
- providing feedbacks for outsourcing partners
- navmesh and covers maintenance
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Special thanks to other artists that stepped in various parts of project to lend extra hand when needed:
Michal Dřímalka
Daniel Pinto
Jakub Vaja
Jan Šnajdrhons
Kristofer Lalinde Diachenko